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- Pinball Cheats
- ==============
- by
- Rich ¥Weeds¥ Nagel
-
- -In Epic Pinball packs 1 and 2-
- While playing a table, hit:
- <esc> B N -puts an extra ball on the table.
- <esc> <f9> N -sound and graphic level indicators???
- <spacebar> -nudge.
- Z -nudge left.
- / -nudge right.
- X or > -lock right flipper.
-
- While in the "Options" menu for any table, hit:
- <f1> -6 balls.
-
-
-
- -In Epic Pinball pack 3-
- While playing a table, hit:
- <esc> <f9> N -sound and graphic level indicators???
- <esc> J N -control the ball movement with the arrow keys.
- <spacebar> -nudge.
- Z -nudge left.
- / -nudge right.
- X or > -lock right flipper.
-
- While in the "Options" menu for any table, hit:
- <f1> -6 balls.
-
-
-
- -In Epic Silverball-
- While playing a table, hit:
- <esc> B N -puts an extra ball on the table.
- <esc> <f9> N -sound and graphic level indicators???
- <esc> <f1> <esc> <f10> -does a screen capture to the file SCREEN.PCX.
- <esc> J N -control the ball movement with the arrow keys.
- Z or < -lock left flipper.
- X or > -lock right flipper.
- <spacebar> -nudge.
-
-
-
- -In Epic's Extreme Pinball- whoah... this is a whole new animal!
-
- While in the main menu with the cursor on "Balls", hit (at the same time):
- BAL<enter> -13 balls.
-
-
- While playing a table, hit:
- <print screen> -does a screen capture in PCX format in the
- EXTREME directory.
- 1 (top of keyboard) -turn off ant-gravity.
- 2 (top of keyboard) -turn on anti-gravity.
- <end> (gray key) -quickexit to DOS.
- <f12> -changes the color of the scoreboard.
- Z -nudge right.
- / -nudge left.
- <spacebar> -nudge.
-
- While playing SOME tables, hit:
- <f1> -changes ball type.
- <f9> -sound effect.
- <f10> -sound effect.
- <f11> -sound effect.
-
- At the DOS command prompt type EXTREME x <enter> to bypass the main menu and go
- directly to that table (x= a, b, c, or d).
-
- As far as other cheats there are all kinds of neat stuff. The file USER.TXT in
- your EXTREME directory contains the info for all of the physics of the game
- (ball speed, flipper strength, number of balls, tilt sensitivity etc...). Use a
- text editor to edit this file, but make sure you make a backup copy of it
- before you start twiddling with it. It is essential to the operation of the
- game. Also I have found that after editing this file I had to sometimes delete
- the PARAM.DAT file to make the new physics work (the game will create a new
- one).
-
- The TABLE_x.PCX files are the background pics of the tables while playing the
- game (I have already stuck my mug up on the the "Urban Chaos" table <g>).
- The FRAME_x.PCX files tell the game where the ball can go and not go depending
- on the color of the area. Use a paint program to modify these (you can make the
- "Urban Chaos" table have a constant "Bullet Proof Vest" or edit the table so
- that there is no way to lose the ball <g>). Simply look at the color of the
- borders of the table, select that color, and draw away! Make sure to back up
- any files that you modify and don't change the palette of the pic as you can
- make a real mess of things.
-
- If you have a SoundBlaster 16 and aren't happy with the sound, try this. You
- will need a HEX editor such as Diskedit form the Norton Utilities (be sure that
- you know how to use it!). Change the bytes in the file MDRV004R.MUS at offsets
- 612 and 613 (hex 0263 and 0264) from hex 84 and 4E (ASCII 132 and 78) to 00 and
- FF (ASCII 0 and 255). It's worth a try, it makes mine sound MUCH better.
-
-
-
- Have a Blast!
- Rich ¥Weeds¥ Nagel
- [72672,1450]
-